According to CEO Todd Hollenshed Doom 3 is in fact capped at 60 frames per second. Why? Read on…
[i”>We checked with John Carmack himself about why DOOM 3 will be hard-capped at 60fps in the renderer, and he had this to say:
"The game tic simulation, including player movement, runs at 60hz, so if it rendered any faster, it would just be rendering identical frames. A fixed tic rate removes issues like Quake 3 had, where some jumps could only be made at certain framerates. In Doom, the same player inputs will produce the same motions, no matter what the framerate is."[/i”>
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Read the Full Article: Neowin.net
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| Store Rating | Store Name | Price | Visit Store |
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